fixed package
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@@ -1,4 +1,4 @@
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package game
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package structs
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// Board is a generic 2D grid for turn-based games.
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// Cell data is stored as strings, but can represent anything (piece, move, state).
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@@ -1,4 +1,4 @@
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package game
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package structs
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// Player represents a participant in the match.
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type Player struct {
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