From 7bcdc765946426f8e19712997f3a052e3c0fe7ed Mon Sep 17 00:00:00 2001 From: Vishesh 'ironeagle' Bangotra Date: Wed, 26 Nov 2025 17:36:58 +0530 Subject: [PATCH] minor fixes --- game_flow.py | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/game_flow.py b/game_flow.py index af5ee8f..34bd344 100644 --- a/game_flow.py +++ b/game_flow.py @@ -128,8 +128,8 @@ class PlayerWebSocketHandler(WebSocketHandler): print(f"[{self.label}] MOVE -> {payload}") elif op == 2: print(f"\n[{self.label}] GAME STATE") - print_board(payload["board"]) - print(f"Turn={payload['turn']} Winner={payload['winner']}\n") + # print_board(payload["board"]) + print(f"Turn={payload['turn']} Winner={payload['winner']}\n") else: print(f"[{self.label}] UNKNOWN OPCODE {op}: {payload}") @@ -140,8 +140,7 @@ class PlayerWebSocketHandler(WebSocketHandler): "matchmaker_add": { "min_count": 2, "max_count": 2, - "string_properties": {"mode": mode}, - "query": f"+mode:{mode}" + "string_properties": {"mode": mode} } })) print(f"[{self.label}] Searching match for mode={mode}...")