feat(rules): add game-specific metadata attachment and unify match metadata initialization

Added AttachGameMetadata to GameRules interface

Implemented metadata setup for Battleship (phase + readiness flags)

Implemented no-op metadata hook for TicTacToe

Moved generic phase/ready metadata out of MatchInit

Added game/mode metadata to match state

Fixed json:"metadata" tag in MatchState
This commit is contained in:
2025-12-03 22:02:24 +05:30
parent 0562d1e0c9
commit f1e85a72dd
5 changed files with 23 additions and 5 deletions

View File

@@ -21,6 +21,8 @@ type GameRules interface {
// Assign symbols/colors/pieces at start.
AssignPlayerSymbols(players []*structs.Player)
// Attach Game Metadata
AttachGameMetadata(state *structs.MatchState)
// Apply a move.
// Returns: (changed, gameOver, winnerIndex)
ApplyMove(