feat(tictactoe): migrate to multi-board state structure
- Replaced single `board` state with `boards` map in App.tsx - Updated state parsing to use `state.boards` instead of `state.board.grid` - Updated TicTacToeBoard props to accept `boards` instead of `board` - Safely extracted TicTacToe board using `boards['tictactoe']?.grid ?? null` - Added loading fallback when board is not yet available - Updated rendering guards to prevent undefined map errors This change fully aligns the frontend with the new multi-board MatchState introduced on the server (supports TicTacToe, Battleship, and future games).
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@@ -7,8 +7,8 @@ import { PlayerModel } from "./models/player";
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import TicTacToeBoard from "./games/tictactoe/TicTacToeBoard";
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export default function App() {
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// setting up a 2D game board
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const [board, setBoard] = useState<string[][]>([[]]);
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// setting up a 2D game boards
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const [boards, setBoards] = useState<Record<string, { grid: string[][] }>>({});
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const [turn, setTurn] = useState<number>(0);
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const [winner, setWinner] = useState<string | null>(null);
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const [gameOver, setGameOver] = useState<boolean | null>(null);
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@@ -26,7 +26,7 @@ export default function App() {
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const state = msg.data;
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console.log("Match state:", state);
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setBoard(state.board.grid);
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setBoards(state.boards);
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setTurn(state.turn);
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setGameOver(state.game_over);
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if (state.winner >= 0) {
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@@ -114,7 +114,7 @@ export default function App() {
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}}
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>
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<TicTacToeBoard
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board={board}
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boards={boards}
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turn={turn}
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winner={winner}
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gameOver={gameOver}
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@@ -5,7 +5,7 @@ import getHaiku from "../../utils/haikus";
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import { PlayerModel } from "../../models/player";
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interface BoardProps {
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board: string[][];
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boards: Record<string, { grid: string[][] }>;
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turn: number;
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winner: string | null;
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gameOver: boolean | null;
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@@ -15,7 +15,7 @@ interface BoardProps {
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}
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export default function TicTacToeBoard({
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board,
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boards,
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turn,
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winner,
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gameOver,
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@@ -62,6 +62,7 @@ export default function TicTacToeBoard({
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const nextLineIn = 3600;
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const allLinesStay = 2400;
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const allLinesFade = 1200;
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const board = boards['tictactoe']?.grid ?? null;
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useEffect(() => {
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const totalTime = haiku.length * nextLineIn + allLinesStay + allLinesFade;
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@@ -107,7 +108,9 @@ export default function TicTacToeBoard({
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{/* -------------------------
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BOARD
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-------------------------- */}
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<motion.div
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{!board && <div style={{ textAlign: "center", marginTop: "14px" }}>Loading...</div>}
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{board && <motion.div
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layout
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style={{
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display: "grid",
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@@ -180,7 +183,7 @@ export default function TicTacToeBoard({
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);
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})
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)}
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</motion.div>
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</motion.div>}
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{!winner && (
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<div
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